Dark Knight Class Guide
Overview
Dark Knight is a subclass of the original Warrior class that specializes in high damage output and high survivability. This class is known for its raw power, destructive abilities, and the ability to solo many challenging enemies.
The Dark Knight can wield a two-handed Spear and has access to a wide range of skills that allow them to deal massive damage to enemies.
In addition to their offensive abilities, Dark Knights also have a high defense and HP pool, making them difficult to take down in combat.
Overall, the Explorer Dark Knight class is a solid choice for players who want a high damage output and high survivability warrior class.
Basics
Race – Explorer
Job – Warrior
Class – Dark Knight
Primary STAT – STR
Primary Weapon – Spear or Polearm
Sub Weapon – Iron Chain
Strengths & Weaknesses
PRos | Cons |
---|---|
Can survive well with skills that heal you and provide shields | Only has one skill that grants invincibility, and it has a long cooldown |
Easy to understand and play | Needs specific boosts to maintain 100% uptime on the Sacrifice skill |
Good at taking out groups of enemies | Evil Eye skill mechanics can be inconvenient, requiring constant attention and re-casting |
Deals a lot of damage when using Sacrifice for an extended period of time | Lacks strong burst damage and is considered a middle to lower tier class |
Has a high critical hit rate | Has a main bossing skill that’s on an 8-second cooldown |
Difficulty
ATTACK | |
DEFENSE | |
MOBILITY | |
DIFFICULTY |
inner ability
Line 1 | Attack Speed +1 |
Line 2 | Buff Duration +38% |
Line 3 | Boss Damage +10% |
Hyper Skills
Recommended Hyper Passive Skill Build
Evil Eye Hex – Reinforce
Increases Hex of the Evil Eye’s Attack Power and Magic ATT boost
Evil Eye – Reinforce
Increases damage for Evil Eye Domination, Evil Eye Shock, Revenge of the Eye, and Radiant Evil
Final Pact – Critical Chance
Increases Critical Rate bonus from Final Pact’s passive effect
Final Pact – Damage
Increases passive final damage of Final Pact. Stacks with existing final damage bonuses
Gungnirs Descent – Reinforce
Increases Gungnir’s Descent’s damage
Nodes
Trio Nodes should always be leveled first when possible as these provide the biggest damage boost.
Tri-Nodes | Skill | Skill | Skill |
---|---|---|---|
Primary Trio | Dark Impale | Gungnir’s Descent | Evil Eye |
Secondary Trio | Nightshade explosion | Rush | Final Attack |
Node Priority : Class Specific Skills
These Node Skills are 5th Job skills specific to the Dark Knight class. Priority is based on recommended order of skills to level first in order to maximize damage.
First Skill | Second Skill | Third Skill | Fourth Skill |
---|---|---|---|
Spear of Darkness | Radiant Evil | Calamitous Cyclone | Darkness Aura |