Banner displaying multiple characters from maplestory.

Every Maplestory class has Link Skills, which are abilities that can be shared with your other characters in the same world, making them stronger. The skills’ effects are always applied to the character themselves, and once you reach Level 70, you can transfer the corresponding skill to another character in the same world of your choice.

Once your linked character reaches Level 120, the effects will improve and you will be able to benefit from Level 2 effects.

Players can choose up to 12 Link Skills to be active for their character, and the skill of their current character will always be active.

If you have multiple characters with the same Explorer job in the same world, their Link Skills can be combined up to three times for a single character. For instance, if you have three Explorer Warrior characters, each of them can transfer their Link Skill to the same character in that world, and the effects will stack.

The Link Skills of Cygnus Knights and Resistance can be combined. For instance, if you have two Cygnus Knights characters leveled up to Lv. 120, the Link Skill will reach Lv. 4.

Zero characters have the ability to raise their Link Skills to Level 5 by finishing Chapter 8.

You can transfer Link skills between characters twice a day.

1. Mercedes Provides EXP Bonus [Priority]
2. Evan Increases Rune Duration [Priority]
3. Aran Increases Orb EXP [Priority] (Substitute for 13,14,15 After Level 200)
4. KinesisIncreases Critical Damage
5. CadenaIncreases Damage
[Substitute for 13,14, or 15 if your crit rate is not 100%]
6. Explorer ThiefIncreases Damage
7. KannaIncreases Damage
8. Demon AvengerIncreases Damage
9. HoyoungIncreases Damage
10. IlliumIncreases Damage
11. ArkIncreases Damage
12. LaraIncreases Damage
13. PhantomIncreases Crit Rate
14. Beast TamerIncreases Crit Rate and Boss Damage
15. Explorer BowmanIncreases Crit Rate
1. Angelic BusterBurst Damage [Priority]
2. Demon SlayerIncreases Boss Damage [Priority]
3. Beast TamerIncreases Crit Rate and Boss Damage [Priority]
4. Explorer MageIgnores Enemy Defense and Increases Damage
5. Demon AvengerIncreases Damage
6. KinesisIncreases Critical Damage
7. Explorer ThiefIncreases Damage
8. KainIncreases Damage
9. ArkIncreases Damage
10. HoyoungIgnores Enemy Defense
[Substitute for 13,14, or 15 if IED is 95\96%]
11. LuminousIgnores Enemy Defense
[Substitute for 13,14, or 15 if IED is 95\96%]
12. ZeroIgnore Enemy Defense
[Substitute for 13,14, or 15 if IED is 95\96%]
13. Cadena Increases Damage
14. AdeleIncreases Boss Damage [Value increases as Party size increases]
15. ResistanceInvincibility Bonus

Explorer – Warrior

Level 1Automatically activates when your health falls to 15% of Max HP or below
Restores 20% of Max HP every 1 sec for 3 sec
Cooldown: 410 sec
Level 2Automatically activates when your health falls to 15% of Max HP or below
Restores 23% of Max HP every 1 sec for 3 sec
Cooldown: 370 sec
Level 3Automatically activates when your health falls to 15% of Max HP or below
Restores 26% of Max HP every 1 sec for 3 sec
Cooldown: 330 sec
Level 4Automatically activates when your health falls to 15% of Max HP or below
Restores 29% of Max HP every 1 sec for 3 sec
Cooldown: 290 sec
Level 5Automatically activates when your health falls to 15% of Max HP or below
Restores 32% of Max HP every 1 sec for 3 sec
Cooldown: 250 sec
Level 6Automatically activates when your health falls to 15% of Max HP or below
Restores 35% of Max HP every 1 sec for 3 sec
Cooldown: 210 sec

Explorer – Mage

Level 1When attacking, has a 15% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them:
Damage per Stack: +1%
Enemy DEF Ignored per Stack: +1%
Effect Duration: 10 sec
Stacks up to 3 times
Level 2When attacking, has a 17% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them:
Damage per Stack: +1%
Enemy DEF Ignored per Stack: +1%
Effect Duration: 10 sec
Stacks up to 3 times
Level 3When attacking, has a 19% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them:
Damage per Stack: +2%
Enemy DEF Ignored per Stack: +2%
Effect Duration: 10 sec
Stacks up to 3 times
Level 4When attacking, has a 21% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them:
Damage per Stack: +2%,
Enemy DEF Ignored per Stack: +2%
Effect Duration: 10 sec
Stacks up to 3 times
Level 5When attacking, has a 23% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them:
Damage per Stack: +3%
Enemy DEF Ignored per Stack: +3%
Effect Duration: 10 sec
Stacks up to 3 times
Level 6When attacking, has a 25% chance to identify the weakness of the enemy with the highest Max HP among those struck, granting you the following bonuses against them:
Damage per Stack: +3%
Enemy DEF Ignored per Stack: +3%
Effect Duration: 10 sec
Stacks up to 3 times

Explorer – Bowman

Level 1Chance to add monsters to Monster Collection: +10%
Critical Rate: +3%
Level 2Chance to add monsters to Monster Collection: +15%
Critical Rate: +4%
Level 3Chance to add monsters to Monster Collection: +20%
Critical Rate: +6%
Level 4Chance to add monsters to Monster Collection: +25%
Critical Rate: +7%
Level 5Chance to add monsters to Monster Collection: +30%
Critical Rate: +9%
Level 6Chance to add monsters to Monster Collection: +35%
Critical Rate: +10%

Explorer – Thief

Level 1Upon debuffing an enemy:
Damage: +3%
Duration: 10 sec
Cooldown: 20 sec
Level 2Upon debuffing an enemy:
Damage: +6%
Duration: 10 sec
Cooldown: 20 sec
Level 3Upon debuffing an enemy:
Damage: +9%
Duration: 10 sec
Cooldown: 20 sec
Level 4Upon debuffing an enemy:
Damage: +12%
Duration: 10 sec
Cooldown: 20 sec
Level 5Upon debuffing an enemy:
Damage: +15%
Duration: 10 sec
Cooldown: 20 sec
Level 6Upon debuffing an enemy:
Damage: +18%
Duration: 10 sec
Cooldown: 20 sec

Explorer – Pirate

Level 1STR: +20
DEX: +20
INT: +20
LUK: +20
Max HP: +350
Max MP: +350
Damage Taken: -5%
Level 2STR: +30
DEX: 30
INT: +30
LUK: +30
Max HP: +525
Max MP: +525
Damage Taken: -7%
Level 3STR: +40
DEX: +40
INT: +40
LUK: +40
Max HP: +700
Max MP: +700
Damage Taken: -9%
Level 4STR: +50
DEX: +50
INT: +50
LUK: +50
Max HP: +875
Max MP: +875
Damage Taken: -11%
Level 5STR: +60
DEX: +60
INT: +60
LUK: +60
Max HP: +1050
Max MP: +1050
Damage Taken: -13%
Level 6STR: +70
DEX: +70
INT: +70
LUK: +70
Max HP: +1225
Max MP: +1225
Damage Taken: -15%

Cygnus Knights

Level 1Attack Power and Magic ATT: +7
Abnormal Status Resistance: +1
All Elemental Resistance: +1%
Level 2Attack Power and Magic ATT: +9
Abnormal Status Resistance: +3
All Elemental Resistance: +3%
Level 3Attack Power and Magic ATT: +11
Abnormal Status Resistance: +4
All Elemental Resistance: +4%
Level 4Attack Power and Magic ATT: +13
Abnormal Status Resistance: +6
All Elemental Resistance: +6%
Level 5Attack Power and Magic ATT: +15
Abnormal Status Resistance: +7
All Elemental Resistance: +7%
Level 6Attack Power and Magic ATT: +17
Abnormal Status Resistance: +9
All Elemental Resistance: +9%
Level 7Attack Power and Magic ATT: +19
Abnormal Status Resistance: +10
All Elemental Resistance: +10%
Level 8Attack Power and Magic ATT: +21
Abnormal Status Resistance: +12
All Elemental Resistance: +12%
Level 9Attack Power and Magic ATT: +23
Abnormal Status Resistance: +13
All Elemental Resistance: +13%
Level 10Attack Power and Magic ATT: +25
Abnormal Status Resistance: +15
All Elemental Resistance: +15%

Mihile

Level 1Duration: 140 sec
Knockback Resistance Rate: 100%
Cooldown: 180 sec
Level 2Duration: 180 sec
Knockback Resistance Rate: 100%
Cooldown: 180 sec
Level 3Duration: 220 sec
Knockback Resistance Rate: 100%
Cooldown: 180 sec

Resistance

Level 1Invincible for 1 sec after being revived.
Level 2Invincible for 2 sec after being revived.
Level 3Invincible for 3 sec after being revived.
Level 4Invincible for 4 sec after being revived.
Level 5Invincible for 5 sec after being revived.
Level 6Invincible for 6 sec after being revived.
Level 7Invincible for 7 sec after being revived.
Level 8Invincible for 8 sec after being revived.

Resistance – Demon Slayer

Level 1Boss Damage +10%
Level 2Boss Damage +15%
Level 3Boss Damage +20%

Resistance – Demon Avenger

Level 1Damage +5%
Level 2Damage +10%
Level 3Damage +15%

Resistance – Xenon

Level 1All Stats: +5%
Level 2All Stats: +10%

Hero – Aran

Level 1Combo Kill Orb EXP: +400%
Level 2Combo Kill Orb EXP: +650%
Level 3Combo Kill Orb EXP: +900%

Hero – Evan

Level 1Rune Duration: +30%
Level 2Rune Duration: +50%
Level 3Rune Duration: +70%

Hero – Luminous

Level 1Enemy DEF Ignored: +10%
Level 2Enemy DEF Ignored: +15%
Level 3Enemy DEF Ignored: +20%

Hero – Mercedes

Level 1Permanently receive 10% additional EXP
Returns you to Elluel, Cooldown: 10 min
Level 2Permanently receive 15% additional EXP
Returns you to Elluel, Cooldown: 10 min
Level 3Permanently receive 20% additional EXP
Returns you to Elluel, Cooldown: 10 min

Hero – Phantom

Level 1Critical Rate: +10%
Level 2Critical Rate: +15%
Level 3Critical Rate: +20%

Hero – Shade

Level 1Fatal Attack Survival Chance: +5%
Level 2Fatal Attack Survival Chance: +10%

Nova – Kaiser

Level 1Max HP: +10%
Level 2Max HP: +15%
Level 3Max HP: +20%

Nova – Kain

Level 1After completing Time to Prepare at least 1 time, then upon either defeating 8 enemies or attacking a boss 5 times, damage increases by 9% for 20 sec, every 5 times you’ve stacked Time to Prepare.
Cooldown: 40 sec.
Level 2After completing Time to Prepare at least 1 time, then upon either defeating 8 enemies or attacking a boss 5 times, damage increases by 17% for 20 sec, every 5 times you’ve stacked Time to Prepare.
Cooldown: 40 sec.

Nova – Cadena

Level 1Attacks against weaker opponents deal +3% damage
Attacks against monsters afflicted by Abnormal Statuses deal +3% damage.
Level 2Attacks against weaker opponents deal +6% damage
Attacks against monsters afflicted by Abnormal Statuses deal +6% damage.

Nova – Angelic Buster

Level 1+60% skill damage for 10 sec. Cooldown: 90 sec.
Skill effects reduced to half when used with link skill.
Level 2+90% skill damage for 10 sec. Cooldown: 90 sec.
Skill effects reduced to half when used with link skill.
Level 3+120% skill damage for 10 sec. Cooldown: 90 sec.
Skill effects reduced to half when used with link skill.

Flora – Adele

Level 1For each party member, including yourself, on the same map:
Increases damage by 1% up to 4%
Boss Damage: +2%
Level 2For each party member, including yourself, on the same map:
Increases damage by 2% up to 8%
Boss Damage: +4%

Flora – Illium

Level 1Activated when moving a certain distance
Max number of stacks: 6 times
Duration: 5 sec
Damage per stack: +1%
Level 2Activated when moving a certain distance
Max number of stacks: 6 times
Duration: 5 sec
Damage per stack: +2%

Flora – KHALI

Level 13% damage.
When attacking, there is a 100% chance to recover 1% max HP/MP every second for 5 seconds.
Reactivation cooldown: 30 seconds.
Level 25% damage.
When attacking, there is a 100% chance to recover 2% max HP/MP every second for 5 seconds.
Reactivation cooldown: 30 seconds.

Flora – Ark

Level 1Activates when the combat state continues for 5 sec
Can be stacked a max of 5 times
Duration: 5 sec
When activated, damage increases by 1%, and damage increases an extra 1% per stack
Level 2Activates when the combat state continues for 5 sec
Can be stacked a max of 5 times
Duration: 5 sec
When activated, damage increases by 1%, and damage increases an extra 2% per stack
Level 3Activates when the combat state continues for 5 sec
Can be stacked a max of 5 times
Duration: 5 sec
When activated, damage increases by 1%, and damage increases an extra 3% per stack

Anima – Lara

Level 1Damage: +3%
Activate Nature’s Help upon defeating 20 normal monsters.
Increase Damage Against Normal Monsters by 7% for 30 sec. when Nature’s Help is active.
Nature’s Help Cooldown: 30s.
Level 2Damage: +5%
Activate Nature’s Help upon defeating 20 normal monsters.
Increase Damage Against Normal Monsters by 11% for 30 sec. when Nature’s Help is active.
Nature’s Help Cooldown: 30s.

Anima – Hoyoung

Level 1Enemy DEF Ignored: +5%
Damage +9% against enemies with 100% HP
Level 2Enemy DEF Ignored: +10%
Damage +14% against enemies with 100% HP

Sengoku – Kanna

Level 1Damage Increase: +5%
Level 2Damage Increase: +10%

Sengoku – Hayato

Level 1All Stats: +15
ATT Power: +10
M. ATT Power: +10
Level 2All Stats: +25
ATT Power: +15
M. ATT Power: +15

Beast Tamer

Level 1Boss Damage: +4%
Critical Rate: +4%
Max HP: +3%
Max MP: +3%
Level 2Boss Damage: +7%
Critical Rate: +7%
Max HP: +4%
Max MP: +4%
Level 3Boss Damage: +10%
Critical Rate: +10%
Max HP: +5%
Max MP: +5%

Kinesis

Level 1Critical Damage +2%
Level 2Critical Damage +4%

Zero

Level 1Reduces your damage receipt by 3%
When attacking, ignore the target’s DEF by 2%
Level 2Reduces your damage receipt by 6%
When attacking, ignore the target’s DEF by 4%
Level 3Reduces your damage receipt by 9%
When attacking, ignore the target’s DEF by 6%
Level 4Reduces your damage receipt by 12%
When attacking, ignore the target’s DEF by 8%
Level 5Reduces your damage receipt by 15%
When attacking, ignore the target’s DEF by 10%