Kinesis Class Guide
Overview
Kinesis is a Mage class that uses his mind to control objects and deal damage to his enemies.
Kinesis’ main focus is on using his telekinetic abilities to lift and throw objects at his enemies. He is able to manipulate a variety of different objects, including rocks, cars, and even trains. Kinesis can also use his mind to create shields and barriers, as well as to teleport short distances.
In terms of strengths and weaknesses, Kinesis is a strong class for players who enjoy a strategic and methodical playstyle. He is able to control the battlefield and deal massive damage to his enemies, making him effective against both single targets and groups of enemies. However, Kinesis’ mobility is relatively low, making him vulnerable to attacks.
Basics
Job – Mage
Class – Kinesis
Primary STAT – INT
Primary Weapon – Psy-Limiter
Sub Weapon – Chess Piece
Strengths & Weaknesses
Pros | Cons |
---|---|
High Damage Output: Kinesis has excellent damage potential | Complex Mechanics: Kinesis can be challenging to master due to their unique gameplay mechanics, such as managing Psychic Points and understanding optimal skill rotations. |
Versatile Skills: Kinesis possesses a wide range of skills, including area-of-effect (AoE) attacks | Squishy: Kinesis is a relatively squishy class, meaning they have lower health and defense compared to some other classes |
Psychic Point System: Kinesis uses a Psychic Point system, which allows them to unleash powerful skills and combos when properly managed, enhancing their damage output | Resource Management: Kinesis heavily relies on managing Psychic Points effectively to maximize damage output. Poor management of Psychic Points can lead to decreased damage potential and lower overall effectiveness |
Difficulty
ATTACK | |
DEFENSE | |
MOBILITY | |
DIFFICULTY |
Inner Ability
Line 1 | Attack Speed +1 |
Line 2 | Crit Rate +20% |
Line 3 | Boss Damage +10% |
Hyper Skill
RECOMMENDED HYPER PASSIVE SKILL BUILD
Kinetic Combo – Extra Strike
Increase the number of attacks for Kinetic Combo
Kinetic Combo – Opportunity
Increases the activation chance of Kinetic Combo
Mind Tremor – Overwhelm
Increases the defense reduction of Mind Tremor
Psychic Grab – Boss Point
Lift up monsters or objects with the powers of psychokinesis
Psychic Grab – Reinforce
Increases the Attack Power of Psychic Smash and Psychic Shot
Nodes
Tri-Nodes | Skill | Skill | Skill |
---|---|---|---|
Primary Trio | Psychic Grab | Ultimate Metal Press | Ultimate BPM |
Secondary Trio | Kinetic Combo | Ultimate Trainwreck | Mind Quake |