Luminous Class Guide
Overview
He is a unique class that has access to both light and dark magic, allowing him to switch between two different modes and use a variety of different skills.
In addition to his ability to switch between light and dark mode, Luminous is also a highly versatile mage that has access to a wide range of skills and abilities. He can deal damage from long range, summon powerful minions to aid him in battle, and even teleport around the battlefield to avoid enemy attacks.
Basics
Race – Heroes
Job – Mage
Class – Luminous
Primary STAT – INT
Primary Weapon – Shining Rod
Sub Weapon – Orb
Strengths & Weaknesses
Pros | Cons |
---|---|
Strong mobbing capabilities: Luminous possesses a variety of area-of-effect skills that can hit multiple enemies, making them efficient at clearing groups of monsters | Reliance on equilibrium management: Luminous needs to balance their equilibrium gauge effectively to maintain optimal damage output |
Versatile playstyle: Luminous has access to both light and dark mode, allowing for a mix of ranged and melee skills | Not ideal for single-target damage: While Luminous performs well in mobbing scenarios, their single-target damage output may be slightly lower |
High damage potential: Luminous has high damage output | Complex skill rotation: Luminous has a diverse skill set with different light and dark mode abilities |
Difficulty
ATTACK | |
DEFENSE | |
MOBILITY | |
DIFFICULTY |
inner ability
Line 1 | Attack speed +1 |
Line 2 | Buff Duration +38% |
Line 3 | Crit Rate +20% |
Hyper Skill
RECOMMENDED HYPER PASSIVE SKILL BUILD
Apocalypse – Recharge
Increase the gauge increase amount from Apocalypse
Apocalypse – Reinforce
Increases Apocalypse’s damage.
Ender – Range Up
Increases Ender’s range
Ender – Reinforce
Increases Ender’s damage
Reflection – Range Up
Increases Reflection’s range
Nodes
Tri-Nodes | Skill | Skill | Skill |
---|---|---|---|
Primary Trio | Reflection | Apocalypse | Ender |